A thread for new members to introduce themselves.
As I created this thread, allow me to get the ball rolling:
I'm Nick. Living in sunny old England by the seaside. Right now, I am a solo dev but also with a full-time job. So my waking hours are work and, erm, work! *grins*
I've always dabbled with coding, from the early heady days of the Spectrum 48k, with the joy that was ASCII BASIC. I've had fun with a few coding languages and fun-type game engines over the years - as a hobby - for too long. And I've always been creative. I've spent nearly ten years studying story structure, too. So, one day, I asked myself, 'How can I use story structure in game design?'
And then 'Prisoner 518' was born.
Over to you!
As I created this thread, allow me to get the ball rolling:
I'm Nick. Living in sunny old England by the seaside. Right now, I am a solo dev but also with a full-time job. So my waking hours are work and, erm, work! *grins*
I've always dabbled with coding, from the early heady days of the Spectrum 48k, with the joy that was ASCII BASIC. I've had fun with a few coding languages and fun-type game engines over the years - as a hobby - for too long. And I've always been creative. I've spent nearly ten years studying story structure, too. So, one day, I asked myself, 'How can I use story structure in game design?'
And then 'Prisoner 518' was born.
Over to you!